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Tuesday, January 12, 2016

Software Evolution Laws

Lehman has given laws for software evolution. He divided the software into three different categories:
1. Static-type (S-type) - This is a software, which works strictly according to defined specifications and solutions. The solution and the method to achieve it, both are immediately understood before coding. The s-type software is least subjected to changes hence this is the simplest of all. For example, calculator program for mathematical computation.
2. Practical-type (P-type) - This is a software with a collection of procedures.This is defined by exactly what procedures can do. In this software, the specifications can be described but the solution is not obviously instant. For example, gaming software.
3. Embedded-type (E-type) - This software works closely as the requirement of real-world environment. This software has a high degree of evolution as there are various changes in laws, taxes etc. in the real world situations. For example, Online trading software.

Software Evolution

The process of developing a software product using software engineering principles and methods is referred to as Software Evolution. This includes the initial development of software and its maintenance and updates, till desired software product is developed, which satisfies the expected requirements.
Evolution starts from the requirement gathering process. After which developers create a prototype of the intended software and show it to the users to get their feedback at the early stage of the software product development. The users suggest changes, on which several consecutive updates and maintenance keep on changing too. This process changes to the original software, till the desired software is accomplished. Even after the user has the desired software in hand, the advancing technology and the changing requirements force the software product to change accordingly. Re-creating software from scratch and to go one-on-one with the requirement is not feasible. The only feasible and economical solution is to update the existing software so that it matches the latest requirements.

Software Overview

Let us understand what Software Engineering stands for. The term is made of two words, software and engineering. Software is more than just a program code. A program is an executable code, which serves some computational purpose. Software is considered to be collection of executable programming code, associated libraries and documentations. Software, when made for a specific requirement is called software product. Engineering on the other hand, is all about developing products, using well-defined, scientific principles and methods.

Software engineering is an engineering branch associated with development of software product using well-defined scientific principles, methods and procedures. The outcome of software engineering is an efficient and reliable software product.
Definitions
 IEEE defines software engineering as:
 Software Overview 1 Software Engineering Tutorial 2
 (1) The application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software. 
(2) The study of approaches as in the above statement. Fritz Bauer, a German computer scientist, defines software engineering as: “Software engineering is the establishment and use of sound engineering principles in order to obtain economically software that is reliable and work efficiently on real machines.”